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The SK8 Editors
Object Editors All editors and browsers are composed of components which can be reused by SK8 developers to create their own custom-made editors. Both SK8 and user-developed editors can inter-operate with each other because they are made of the same components. Browsers inter-operate via drag-and-drop operations on any of their elements. Figure 1. The System Browser
Object Specific Editors
Workflow Editors The Stage Monitor shows all graphical elements (both visible and invisible) of a user's project in a visual manner. All elements can be easily identified either through their hierarchical relation to other objects or through their visual appearance. The Project Overviewer provides direct access to the key categories of objects in a user's project. These include the projects media, prototype objects, currently loaded libraries, renderers, as well as the project's objects, functions and globals. One may also create a scrapbook of objects for easy reference. The Searcher is used to quickly locate any object or script given a variety of criteria. Figure 2. Project Overviewer
Media Editors The Media Browser is used to browse and import media in external file formats. The Color Palette allows users to access and edit media used by renderers. Figure 3. The Media Browser
Figure 4. The Color Palette
Script Editors The script editors are themselves built from existing SK8 components, thus permitting SK8 developers to customize them or to build entirely new kinds of editors using these components.
Figure 5. The Handler Editor
Figure 6. The Message Box Apple's Research Labs have created a broad range of prototype tools with SK8 to prove the technology and identify areas for improvement. This section summarizes a variety of the tool prototype efforts.
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Copyright 1997 Apple Computer, Inc.
Maintained online by webmaster@sk8.research.apple.com
Updated Mar 8, 1997 by sidney